- Mighty Block | We build user friendly infrastructure for the Web3 Gaming industry to help onboard the next billion users into Web3. Thu, 03 Aug 2023 11:53:39 +0000 en-US hourly 1 https://mightyblock.co/wp-content/uploads/2022/07/cropped-Mighty_Block_Logo_Symbol_Color_Small-150x150.png?crop=1 - Mighty Block | 32 32 195122068 The best 2023 web3 conferences to participate https://mightyblock.co/blog/the-best-2023-web3-conferences-to-participate/ Thu, 03 Aug 2023 11:53:37 +0000 https://mightyblock.co/?p=7846 One of the things that I missed the most during covid and the local quarantines were the face-to-face events on technology. That’s why 2022 was...

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One of the things that I missed the most during covid and the local quarantines were the face-to-face events on technology. That’s why 2022 was a great opportunity to return to that events such as Eth Latam, ETH Denver, Devcon and LaBitconf.
Last month I was recording this podcast with Pablo Sabbatella and one of the topics was the upcoming events for the rest of the year. I’ve selected these 5 that I think you might be interested in based on my own experience, events I attended, and recommendations from attendees.

EthCC 6

Devconnect

Devconnect

Here I cheated, because it is not a conference in itself but a week of activities. Since we are not going to have a Devcon this year, I think it is a great opportunity to connect with other devs and know many projects in the web3 universe. Recommended if you are interested in networking.

When? November 13-19

Where? Istanbul, Turkey

Web: https://devconnect.org/

EthNewYork

EthNy

An event that is part of the Eth Global hackathon series, but in an iconic city. If you have an idea and want to receive financing, this is a great opportunity. Plus, there’s the chance to learn and network. Recommended for developers who want to make their project a reality.

Web: https://nyc.ethglobal.co/

Ethereum Argentina

EthArgentina

Great opportunity for Latin America, especially those of us further south. There will be many experts and activities and much of the content in Spanish. Recommended for developers in Latam.

When? August 16-19

Where? Buenos Aires, Argentina

Web: https://ethereumargentina.org/

Eth Online

Ethonline2023

If you don’t have the resources to attend an event in person, you can apply to this hackathon, which is 100% remote. Although the richness of face-to-face is lost, the comfort of being at home may increase productivity and ideas. Recommended for those who can’t travel.

When? October 6-27

Where? Online

Web: https://ethglobal.com/events/ethonline2023

Are you going to participate in any of these events? Did you participate in ETH Denver? Will you attend any other event that is not listed? Leave a comment !

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

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CCP Games raises $40M for new triple-A Web3 game in the Eve universe https://mightyblock.co/blog/ccp-games-raises-40m-for-new-triple-a-web3-game-in-the-eve-universe/ Thu, 23 Mar 2023 13:09:17 +0000 https://mightyblock.co/?p=6960 External Funding Secured for Ambitious Project CCP Games has raised $40 million in funding to make a new triple-A blockchain game set in the Eve universe. The new...

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External Funding Secured for Ambitious Project

CCP Games has raised $40 million in funding to make a new triple-A blockchain game set in the Eve universe.

The new game is a big project and that’s why Reykjavík, Iceland-based CCP Games went beyond its owner Pearl Abyss to look for external funding. Andreessen Horowitz (A16z) led the round, with participation from Makers Fund, Bitkraft, Kingsway Capital, Nexon, Hashed and additional participants.

This financing will allow CCP Games to build upon the discoveries of its research and development team to enable the full-scale development of a new triple-A title utilizing blockchain technology, said CCP Games CEO, Hilmar Veigar Pétursson, in an interview with GamesBeat.

With key game systems developed on-chain, this new project will also leverage smart-contract
blockchain technology, focusing on persistence, composability and truly open third-party development
to create a new relationship between virtual worlds and players.

“Since its inception, CCP Games’ vision has been to create virtual worlds more meaningful than real life.
Now, with advancements made within blockchain, we can forge a new universe deeply imbued with our
expertise in player agency and autonomy, empowering players to engage in new ways,” said Pétursson. “This financing has marked an exciting frontier in our studio history as we begin our third decade of virtual world operations. We are humbled by the confidence from our partners in the development of this new title.”

Eve Online launched in May 2003. In September 2018, Black Desert creator Pearl Abyss of South Korea bought CCP Games for $425 million. It was a huge sum for a company running a game that has been around for almost 20 years and is still a big success. But this new idea called for outside investment.

Innovative Approach to Game Development

“CCP Games is a pioneer in virtual worlds and digital economies with 25 years of experience creating
living sandboxes with unparalleled depth,” said a16z General Partner, Jonathan Lai, in a statement. “They’re a veteran team and we believe in their ambitious vision to deliver incredible player experiences at the intersection of best-in-class game design and blockchain technology.”

“The depth and nuances of EVE have become a frequent point of reference in blockchain gaming and we
are therefore thrilled to support the team’s impressive vision of expanding the EVE Universe utilizing this
technology,” said Makers Fund principal Alli Óttarsson, in a statement. “As a former employee, it’s a great personal joy to be reunited with CCP and to witness their continued passion for creating truly meaningful virtual worlds.”

“We’ve long marveled at stories of interstellar war, spaceships forever lost, and the constant challenges
of staying ahead of emergent, sovereign play patterns,” said Bitkraft Ventures partner Carlos Pereira, in a statement. “Hilmar and the team’s experience is unmatched, and we’re excited to see how they use blockchain to let players dream further.”

Alongside independent financing, this new title’s production is separate from current and previously disclosed projects, including Eve Online, which is now in its landmark 20th year.

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

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Web3 games user acquisition: challenges & secrets https://mightyblock.co/blog/blockchain-games/web3-games-user-acquisition/ Wed, 08 Mar 2023 16:57:48 +0000 https://mightyblock.co/?p=6752 Web3 games offer new opportunities for developers — but also new challenges. therefore, This article will cover the Web3 user acquisition challenges and secrets for...

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Web3 games offer new opportunities for developers — but also new challenges. therefore, This article will cover the Web3 user acquisition challenges and secrets for games, along with tools and past real launch cases.

Free to play games

Free-to-play games are all about acquiring players at a reasonable cost and making sure the Average Revenue Per User (aka ARPU) exceeds it, producing a profit. Hence, this article we’ll cover everything about the CAC and LTV challenges and secrets.

Web2 businesses are all about investing less to acquire new users (CAC) than the economic value they produce (LTV), in short: CAC < LTV. This is better explained in the diagram below:

All businesses need to satisfy the formula: CAC < LTV

Firstly, let’s do a brief refresh of what these metrics mean:

CAC = Customer Acquisition Cost

This is how much it costs to get a new user and the calculation depends on the company setup. The most common way to calculate it is to divide costs / new customers acquired given a period:

CAC = Salaries + Revenue share + Fees / # of new customers

ARPU = Average Revenue Per User

This metric is the average amount of money generated per user over a period of time. Many companies use ARPDU for daily check on what is going on.

1.4 LTV = Lifetime Value

There are quite a number of ways that you can work this out. As a rough starting point LTV is calculated by multiplying ARPU by the average player lifespan (which you can work out from churn rates).

Consider this example: with an ARPU/month of $5 and a player lifecycle of 5 months, the LTV equals $25.

Web3 games user acquisition challenges

Comparatively with Web 2, in the Web3 world Wallet addresses are anonymous, all the previous logic changes completely. As a result, we can’t target users based on their social network profile, and this fact changes everything. We’ll cover in the rest of the article the Web3 CAC and LTV challenges and secrets:

Web3 games user onboarding introduces high friction

Generally, Web2 games introduce no additional friction to new player: just find the desktop or mobile game you want to try and start playing with a brief tutorial and a bunch of free coins.

Comparatively, the Web3 games customer journey is completely different: as you can see in the list below, each steps introduces friction to the user, increasing the CAC for the game:

  1. Create your Wallet using an easy to use product (ie Metamask)
  2. Do the KYC process (upload your ID, etc)
  3. Fund your Wallet using your bank account or credit card
  4. Buy Ethereum, USDT or MATIC tokens
  5. Go to the Polygon Bridge, transform your tokens to MATIC
  6. Buy the game token (for many games, users need two tokens)
  7. Go to OpenSea, connect your Wallet, learn how to use it
  8. Learn about the game NFTs using Youtube or Discord
  9. Buy your first NFTs
  10. Access the game, connect your Wallet and start playing

In case you are wondering how this User Experience can improve, Constanza Caballero, UX Lead at Mighty Block has written about this topic.

User segmentation

A common practice for Web2 companies to acquire users is to define their Ideal Customer Profile and then segment their paid campaigns to find more of them.

The web2 customer acquisition funnel
The web2 customer acquisition funnel

As shown above, this strategy is possible because users sign up to social networks and search engines using their personal information and perform activities that are a clear sign of their interest.

Segmenting user profiles in Web3 games (and any web3 company for the purpose) is not possible because the analogous to the user profile is the Wallet address (an alphanumeric string).

Web3 Look-a-Like audiences?

Lookalike audiences
Lookalike audiences could be a key strategy for web3 GTM strategies

Measuring Lifetime Value

Free To Play games are used to calculating the economic value of their paying users, also known as “Lifetime Value”: they have the revenue per user in a long period of time and can calculate an average aggregated revenue per user over time.

Although at first sight it seems simple to calculate a web3 LTV (for example calculating inflows vs outflows of an Address), once one puts more thought into the problem, it becomes clear that calculating economic value entering or leaving the game can be ambiguous and confusing.

Fiat Inflow
The relationship between fiat inflow, outflow, Advertisers and a Game Economy

Hence, I believe some questions that will need to be answered to calculate a standard LTV across the gaming industry:

  • Should the NFT marketplace fees (ie: OpenSea) be considered in the LTV calculation?
  • Should the LTV consider only Fiat purchases for game tokens or NFTs?
  • Should the DeFi token pools (ie: Sushi swap pools) be taken into consideration?
  • Should asset prices (ie: NFT floor) be taken into consideration to calculate an LTV over time?

My opinion is that the industry will have to agree on what is to be included into the LTV and what is not: a new standard for the Web3 version of the LTV.

Finally, I believe we’ll need tools to help us track all of this activity to calculate the LTV correctly (new article focusing on this coming soon).

Acquisition channels

Generally, Web2 companies are used to acquiring users through a mix of well established platforms:

  • Google Search
  • Youtube
  • Tik Tok
  • Facebook
  • Instagram
  • Twitter
  • Discord
  • Reddit

All of these platforms allow marketers to segment their campaigns with personal data (user location, age, gender, etc) and user activity within the platform (Post View, Likes, Shares, Video engagement, etc).

The challenge for Web3 games is that the “Web2 segmentation data” is not so relevant. For example: how do you create your campaigns for a new Web3 RPG game when Instagram won’t show 1) if the User has a Wallet and 2) if the user has shown any interest in Web3 games?

Also, some Web3 companies are trying to segment Addresses based on their past activity in the blockchain, emulating Facebook’s Look-a-Like algorithm to send highly targeted Airdrops to be redeemed in the game, acquiring a new user.

Airdrops
Lookalike audiences could be a key strategy for web3 GTM strategies

To me, it’s unclear if approaches like this will work, although this strategy seems similar to the already successful Web2 user acquisition strategy.

Finally, as any active OpenSea user can testify, if you are interacting with DeFi protocols or just swapping tokens, your Address is a target to receive lots of Airdrops (aka the Spam of Web3) as you can see in this OpenSea account:

The Web3 spam:
The Web3 spam: a view of all the NFTs sent to an Address without it’s consent

Free mint as a user acquisition strategy

One trend that was very strong during 2022 was Free Mints. It is true that selling 10,000 high priced NFTs in 15 seconds was one of the most important reasons for a lot of teams to start developing a blockchain game.

However, everybody realized how unsustainable that was since you needed to justify the incredibly high prices of those NFTs.

The F2P (Free to Play) model was there from the beginning for every game developer, but it seems like everyone was waiting for one successful example which came with Digi Daigaku.

Gabriel Leydon announcing the Digi Daigaku Free NFT mint

Conclusions

We have finally covered the Web3 CAC and LTV challenges and secrets throughout the article. Do you see any other important challenges and differences between Web2 and Web3 games that we missed?

This is obviously an open topic, and the gaming industry will evolve these metrics as new products are launched. I expect to see new standards defined, new tools created to measure accurately and a new set of best practices iterate Web3 games.

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

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The Mighty Block podcast https://mightyblock.co/blog/mighty-block-podcast/ Wed, 15 Feb 2023 21:30:10 +0000 https://mightyblock.co/?p=6695 If you’re interested in blockchain technology, gaming and then our podcast is for you! Listen to experts in the field discuss the latest developments and...

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If you’re interested in blockchain technology, gaming and then our podcast is for you!

Listen to experts in the field discuss the latest developments and future potential of using blockchain, the latest news related with blockchain technology and the gaming industry.

Tune in to stay informed and ahead of the curve in the world of blockchain and gaming:

Episode 9: Educación y Seguridad en Web3

In this episode, we chat with Pablo Sabbatella about Education and Security. Two concepts that go hand in hand and are key when onboarding the next billion users of Web3.

Episode 8: Puede Blockchain desplazar a las bases de datos relacionales?

We chat with Javier Villegas, an expert in relational databases, about the differences between various types of storage. Additionally, we discussed the technology that best applies to each specific case.


Episode 7: Descentralizando la identidad con Web3

If you’re interested in learning more about decentralized identity in Web3, then you won’t want to miss our latest podcast episode. Our expert guests, Milton Berman, share their experiences and insights into the potential of decentralized identity.

In this episode, you’ll learn about the benefits of decentralized identity, including increased privacy and security. Our guests also discuss the practical applications of this technology.

Whether you’re a developer, entrepreneur, or simply curious about Web3, you’ll find something valuable in this episode. So be sure to tune in and discover the potential of decentralized identity for yourself!

Episode 6: Emprender en Web3

Check out our latest podcast episode featuring the CEO and founder of Mighty Block, Franco Breciano. In this episode, we dive deep into the world of web3 and the future of the business ventures in this exciting new space.

Episode 5: De space invaders hacia Crypto traders

Recommended for gamers and those who want to learn more about this world! How have video games evolved to web3? What is coming in the future? In this episode, Sebastian Perez (Tech Lead at Mighty Block) and Uri Chami (Solidity Developer at Mighty Block) discuss these topics.

Episode 4: El camino de Web2 a Web3

In this episode we talk with our guest Milton Berman, WakeUp Labs founder and CEO, about the process through web2 to web3

Episode 4: Resumen del mundo Crypto 2022

2022 was a year of unprecedented events for the cryptocurrency ecosystem. With Diego Gurpegui Improve-in Co-founder and CTO we took a look back at the most important events of the year.

Recommendation: Visit our blog to more web3 news

Episode 2: Bitcoin vs Ethereum: The final game.


Bitcoin and Ethereum are the world’s most popular blockchain networks. We discuss with Diego Gurpegui Improve-in Co-founder and CTO about the differences and benefits of each one.

Episode 1

In our first episode we talk with Emiliano Canedo (web3 researcher and digital artist) about Ethereum: The merge, the history and the future.

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

The post The Mighty Block podcast appeared first on Mighty Block |.

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Elements of Go-To-Market Strategy for Web3 https://mightyblock.co/blog/elements-of-go-to-market-strategy-for-web3/ Tue, 24 Jan 2023 11:45:00 +0000 https://mightyblock.co/?p=6660 In my last article, we discussed the challenges a Product Manager has to deal with when they lead a web3 product. One of the main challenges...

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In my last article, we discussed the challenges a Product Manager has to deal with when they lead a web3 product. One of the main challenges we discussed was the elements of a Go to Market strategy (GTM) for Web3 and how the frameworks we used to know became obsolete.

Could we adapt those go to market strategy elements to be our baseline for building fantastic products that the community needs? Well, spoiler alert, we can. 

What is the Go-To-Market Strategy?  

A GTM strategy is a tactical plan detailing how we are planning to execute a successful product launch, a new market expansion, or a new customer target.

It’s designed to mitigate the risk that includes the launch of a new product. 

Or, what we product people usually think, anything and everything which ensures that you build the right product so when you implement the Go-To-Market strategy, it will impact the end user positively and the business, resulting in you keeping your job 😂

Now that we have a clear understanding of what is, let’s see the most common components of a go to market strategy and how we can adapt those to our web3 products: 

Main elements of a good GTM

Product Market Fit 

Having a clear reason, a purpose, and a problem to solve is really important. At the moment that you are formulating the GTM, asking why are we building something is the main thing to ensure that we are not just in love with our product. 

Sometimes, we know we believe that we can create needs for our ideal customer, but that it’s not entirely true.

There has to be a deeper reason for people to consume our products, even if it’s not straightforward. Web3 is not an exception.

To understand the product market fit, we need to be embedded in the web3 community, understand what motivates them, what challenges they have and how we can help solve them. 

However, if we want to bring web3 to the masses, we need to understand which problems the people outside of Web3 have that our technology can help solve. 

But first, we need to define the problem. Don’t try to create a need to be solved with blockchain.

Audience and buyers

In web3 we are familiar with what we call our early adopters, our community. They are the ones that are going to engage with the product or service even before we release it. Building a community is an essential step in our Web3 Go-to-Market marketing strategy. 

A community is going to allow us to perform early validations, confirm our assumptions, test the product, and even participate in the decision-making process. 

Competitive Landscape 

Who else is doing what you are trying to do? 

We used to ask some questions to identify competence such as: 

  • What is the actors’ market share?
  • Who is leading? 
  • What am I offering that is different from theirs?
  • What are their weaknesses? 
  • How loyal are the users to the competitors? 

There are several frameworks and tools that can help you to understand your landscape. 

The most famous are the SWOT analysis, the Porter five forces, and a BCG (from Boston Consulting Group) matrix.

Are those valid for web3? Well, they have existed for a long time, and they are still valid tools, but in this particular industry, we should ask ourselves some additional questions: 

  • Do we have a community that already supports us? If we don’t, it’s time to create it. 
  • Is our product solving a problem that can’t be solved with web2?
  • What do we offer that a “traditional” product does not? 
  • How easy is it for our buyer persona to switch to our tech? Is this for the masses? Or is it only for tech-savvy people? 

Distribution

This is the key to how your potential users are going to access our product. For a regular one, we have tho techniques: marketing-intensive and sales-intensive. But in web3, I will say that we can have a new one: Community-centered

And what does that mean? 

As I mentioned in the previous sections, we need to create a strong community if we want to succeed in this world. 

Go to community strategy is focused on building and engaging with a community of early users, that could help us to increase interest in our product as well as have early feedback. 

But how to start building a community

The same as we have MVPs (Minimum Valuable Products), we could have MVCs (Minimum valuable communities). And here we have a couple of steps to start thinking about building a community from the very beginning:

First: Build
  • Define and share your core proposition & how co-creation works
  • Bootstrapping a community: use tools and applications that are already popular with these users: Discord, Twitter, Telegram, and even some web3 tooling like Crew
  • Depending on your product, a common practice is sharing tokens & retroactive airdrops with early contributors
Second: Engage
  • Gradually opening and broadening up
  • Depending on your organization/company structure, you can progressively decentralize governance and ownership over to the community
  •  Prepare an onboarding journey for new members, especially for those that are newbies in the web3 ecosystem.
Third: Sustain 
  • Getting members to actively participate, engage and contribute
  • Creating the right dynamics between regular members, active contributors, and the core team
Go to community timeline

Go to community timeline

And how is that going to help us with the Distribution? 

Communities are leading the web3 revolution. Having early adopters with influence in the community could help us to bring real engagement to our product. 

But to reach the masses, we still need to apply some of the traditional GTM strategies for distribution. 

It’s because of that, that Web3 Go-to-Market and Go-to-Community need to be complementary, and we cannot have one without the other if we want to reach a broader audience. 

Web3 Go-to-MarketWeb3 Go-to-Community
Optimizing lead flowHosting meetups and creating educational content
KPIs: Conversion Rate, Repeat Rate, CACKPIs: growth and retention
Strategies like: “Pre-sale”, “Earlybird” Engaged MVC
Feedback: NPS, CSAT, surveysFeedback: Community
How many leads did the forum generate last week?How many people did we help last week?
Value captureValue creation
GTM and GTC comparison

Then, Is Go-To-Community the new Web3 Go-to-Market?

As we saw in the article, one strategy does not replace the other. And both need to coexist if we want to reach a broader audience.

What we need? Conquer a different niche from the tech-savvies and web3 early adopters.

We have to mix traditional go to market strategy components with the new ones, to let them engage with our product but then educate them about this new paradigm. 

 

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

The post Elements of Go-To-Market Strategy for Web3 appeared first on Mighty Block |.

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Yuga Labs Announces Skill-Based NFT Mint https://mightyblock.co/blog/news/yuga-labs-announces-skill-based-nft-mint/ Wed, 18 Jan 2023 12:32:13 +0000 https://mightyblock.co/?p=6650 The gamified expansion of its Bored Ape Yacht Club ecosystem involves minting a free Sewer Pass to play a game called Dookey Dash. Introduction to...

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The gamified expansion of its Bored Ape Yacht Club ecosystem involves minting a free Sewer Pass to play a game called Dookey Dash.

Introduction to the Expansion and Free Sewer Pass Mi

Yuga Labs, the creative studio behind Bored Ape Yacht Club (BAYC), has announced an expansion to its non-fungible token (NFT) ecosystem that starts with a free mint and a skill-based game.

The unique drop, which involves multiple steps, begins on Jan. 17 with a free mint for existing Bored Ape Yacht Club/Mutant Ape Yacht Club holders called Sewer Passes. These tokens are the key to unlocking a skill-based game called Dookey Dash, which opens for gameplay on Jan. 18.

Gameplay and Rewards for Sewer Pass Holders

Dookey Dash will be playable to anyone who holds a Sewer Pass, including those purchased on the secondary marketplace. Holders are able to play the game an unlimited amount of times, with the goal of receiving a score higher than 0 to validate their Sewer Passes and “transform them into a mysterious power source.”

The results of this wacky process will reveal itself on Feb. 15 when Dookey Dash gameplay ends.

“Sewer Pass holders will compete for the highest score and earn their new power source,” BAYC wrote in a series of tweets on Wednesday. “The highest single-run score on your specific Sewer Pass and accompanying wallet that achieved the run will determine what it reveals.”

The team also hinted that whatever is revealed will “evolve throughout 2023” and will be used in future “battles.” You can read a long explanation of the mechanics of the game here.

The Otherside and the Narrative Experience

It’s clear that this new NFT mint, which began with a silly and NSFW animated video on Dec. 21 called “The Trial of Jimmy the Monkey,” is part of Yuga’s broader plans to develop an interoperable metaverse experience called “The Otherside.” The platform will allow players to own land and turn their existing NFTs into playable characters.

“All of the projects that we have are deeply important to us,” Wylie Aronow, one of the co-founders of Yuga Labs, told CoinDesk in an interview last month. “Where we see the Otherside is at that intersection.”

According to the road map of Yuga Labs’ latest project, NFTs created from this month-long experiment will be part of a narrative experience called “Chapter 1” at a later date.

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

The post Yuga Labs Announces Skill-Based NFT Mint appeared first on Mighty Block |.

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Bringing Blockchain Gaming to Cosmos with Forte https://mightyblock.co/blog/news/bringing-blockchain-gaming-to-cosmos-with-forte/ https://mightyblock.co/blog/news/bringing-blockchain-gaming-to-cosmos-with-forte/#respond Wed, 20 Oct 2021 19:21:31 +0000 https://mightyblock.co/?p=4476 The Cosmos community is growing stronger every day. As more and more blockchain ecosystems activate IBC and the Internet of Blockchains gains critical mass, our...

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forte cosmos

The Cosmos community is growing stronger every day. As more and more blockchain ecosystems activate IBC and the Internet of Blockchains gains critical mass, our vision of an interoperable future for blockchain development is already being realized — and it’s about to get even better. Today, during our all-new Cosmos Signal keynote, we unveiled a partnership with blockchain gaming platform Forte to bring its industry-leading technology to our ever-expanding ecosystem. Here are the details.

Forte Enables Community Economics

As a premier blockchain gaming platform, Forte has already made a name for itself raising $185M in Series A funding led by Griffin Gaming Partners earlier this year. There are already more than 25 world-class game developers building on its platform, including pioneers Will Wright (SimCity, The Sims), Jeff Tunnell (Starsiege: Tribes, Social City), and Hi-Rez Studios (Smite, Paladins). An end-to-end solution for token-based game economies and NFTs, Forte creates new economic and creative opportunities for billions of people around the world.

Launched a little over a year ago, Forte builds necessary blockchain infrastructure for game developers, such as cryptocurrency wallets that store virtual assets and NFTs, in a secure, easy-to-use, and fully compliant package. Forte has achieved rapid growth, already creating more than 10 million wallets, minting over 5 million NFTs, and amassing over 8 million monthly active users across its partner games. Two of Cosmos’ core collaborators Tendermint and the Interchain Foundation (ICF) have joined forces to make this partnership possible.

What the Partnership with Forte Means for Cosmos

With more than three billion gamers globally forecasted by 2023 and an explosion of interest around NFTs as in-game assets and collectibles, working with Forte will help propel Cosmos to a wider audience and cement our place as a leading blockchain ecosystem. We’ve already built the industry’s best tools like Cosmos SDK, Starport, and Ethermint that enable developers and entities to create their own sovereign chains and plug into our growing network. Now we want to make it easier for game developers to join Cosmos as well.

“With billions of gamers around the world and immense interest surrounding NFTs, the partnership with Forte will help propel Cosmos to a wider audience and solidify our place as a leading blockchain ecosystem. We have already built the industry’s best tools for blockchain development like Cosmos SDK and Starport. Now we want to make it easier for game developers and players to join the Cosmos community as well,” said Peng Zhong, CEO of Tendermint.

Cosmos developers will work with Forte to ensure that all third-party game developers on the Forte platform can access Cosmos’ technology and easily integrate their games with the Cosmos network. Forte will also add ATOM and other Cosmos-enabled currencies, such as stablecoins, to the Forte network to be used as payment, liquidity, or collateral for users, greatly increasing the utility of the ATOM token, and helping create a better experience for developers and players. Cosmos Hub wallets and accounts will also be integrated into the Forte wallet architecture.

“Forte and Cosmos share a vision of applications and economies built around passionate communities. Now that the technology is mature, I’m thrilled to work with Forte who can onboard the next generation of game developers and users, bringing Cosmos gaming to the mainstream,” said Billy Rennekamp, Grants Manager on the Board of Management at ICF.

“We’re thrilled to be partnering to bring their technologies to our community of developers, players, and fans,” said Josh Williams, Forte’s CEO and Cofounder. “Our alignment on scalability, usability, and interoperability makes them an ideal partner in building a more sustainable and equitable ecosystem for games, and the billions of people who play them.”

We are always looking for Web3 talent !

Mighty Block is one of the partners of Forte, a platform to enable game publishers to easily integrate blockchain technologies into their games. We believe blockchain will enable new economic and creative opportunities for gamers around the world and have assembled a team of proven veterans from across the industry (Kabam, Unity, GarageGames, ngmoco, Twitch, Disney), as well as a $100M developer fund & $725M funding, to help make it happen. That’s where you come into play.

Feel free to browse all our current open job opportunities in the following link 👇

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